研究论文
Beyond engagement: an EEG-based methodology for assessing user’s confusion in an educational game
Yun Zhou, Tao Xu, Shaoqi Li, Shi Ruifeng
Shaanxi Normal University Northwestern Polytechnical University
来源Universal Access in the Information Society
年份2019
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学术脉络
学科主题
生物医学EEG and Brain-Computer Interfaces
Neural and Behavioral Psychology Studies · Neural Networks and Reservoir Computing
参考文献 53
Assessment in Game-Based Learning
被引 201Dirk Ifenthaler, Xun Ge, Deniz Eseryel · 2012
Motivation in Education: Theory, Research, and Applications
被引 5,805Paul R. Pintrich, Dale H. Schunk · 1995
What Are You Feeling? Investigating Student Affective States During Expert Human Tutoring Sessions
被引 105Blair Lehman, Melanie Matthews, Sidney K. D’Mello · Lecture notes in computer science · 2008
此处列出前 3 条
引用本文 21
Cognitive and Affective Brain–Computer Interfaces for Improving Learning Strategies and Enhancing Student Capabilities: A Systematic Literature Review
被引 69Nuraini Jamil, Abdelkader Nasreddine Belkacem, Sofía Ouhbi · IEEE Access · 2021
Interactive and collaborative technological ecosystems for improving academic motivation and engagement
被引 56David Fonseca, Francisco José García‐Peñalvo · Universal Access in the Information Society · 2019
AI in Online-Learning Research: Visualizing and Interpreting the Journal Publications from 1997 to 2019
被引 32Gwo‐Jen Hwang, Yun‐Fang Tu, Kai‐Yu Tang · The International Review of Research in Open and Distributed Learning · 2022
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