研究论文
Passion play: Will Wright and games for science learning
Dixie Ching
New York University
来源Cultural Studies of Science Education
年份2012
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逐年被引趋势
210
15
16
17
221
23
25
关键指标
8
被引次数 · OpenAlex
0.34
领域内被引倍数
同类平均 = 1
同类平均 = 1
前 34%
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学术脉络
学科主题
社会科学Educational Games and Gamification
Teaching and Learning Programming · Innovative Teaching and Learning Methods
参考文献 46
Games and (preparation for future) learning
被引 20Jessica Hammer, John F. Black · Educational Technology archive · 2009
IMPLEMENTING AN INFORMATION CONTROL SYSTEM FOR MANUFACTURING**Marshall McLuhan and Quentin Fiore, The Medium is the Massage, Bantam Books, New York, 1967.
被引 141John A. Aseltine · Elsevier eBooks · 1978
Why Video Games Are Good for Your Soul: Pleasure and Learning
被引 257James Paul Gee · Medical Entomology and Zoology · 2005
此处列出前 3 条
引用本文 8
Commercial Video Games in School Teaching: Two Mixed Methods Case Studies on Students’ Reflection Processes
被引 35Marco Rüth, Kai Kaspar · Frontiers in Psychology · 2021
Using Technology to Enhance Science Literacy, Mathematics Literacy, or Technology Literacy
被引 6Isha DeCoito, Tasha Richardson · Advances in early childhood and K-12 education · 2015
Breaking SPORE: Building Instructional Value in Science Education using a Commercial, Off-the Shelf Game
被引 5Peter G. Schrader, Hasan Deniz, Joshua Keilty · DergiPark (Istanbul University) · 2016
按被引量排序,此处列出前 3 条