Research on Key Technologies of Garbage Classification Virtual Simulation Game Development Based on unity3d Technology
Yuxuan Li, Yingying Zhu
Jiangxi University of Water Resources and Electric Power Nanchang Institute of Technology
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摘要与影响
In recent years, the problems caused by garbage have become more and more serious, and many countries have begun to advocate the concept of environmental protection. China has also begun to implement the policy of waste classification, but the effect is not ideal. This is because the publicity of waste classification knowledge has not reached good expectations, and the traditional propaganda means such as static graphics and text can not give people a deep impression. Therefore, in order to better achieve the knowledge publicity of garbage classification, under the conditions of the continuous maturity of Internet technology and 5g technology, relying on virtual reality technology, combined with novel game mode and immersive game experience, through games, players' interest in learning garbage classification knowledge is increased, so as to improve the knowledge publicity efficiency of garbage classification. This paper discusses and studies a series of key technologies used in virtual simulation games, which use unity 3D as the development editor of the game engine, 3D Max as the model creation tool, shadow creator SDK as the VR technical support, and action one headset to display the game content.
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工程Simulation and Modeling Applications
Educational Games and Gamification · Virtual Reality Applications and Impacts
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