Which Interactive Features in Children’s Digital Picture Books Promote Reading Comprehension? A Meta-Analysis
Adriana G. Bus, Natalia Ingebretsen Kucirkova, Dieuwer ten Braak, Marta Ciesielska
Eötvös Loránd University University of Stavanger The Open University University of Sheffield
阅读操作
确认中在文库中上传 PDF 后可生成中文音频讲解。
摘要与影响
This meta-analysis examined which interactive features incorporated into children’s digital picture books influence story comprehension. Through a systematic literature review, we identified 20 relevant articles comparing picture books with and without interactive features, encompassing a total of 1,978 children between the ages of 2 and 8 years. We coded the interactive features in the digital books, specifically focusing on mini-games, questions, hotspots that trigger animations, sounds, or verbal comments—often to explain concepts or difficult words—and incentives for reader-performed actions that mirror those of the story’s characters. Research Findings: The effect sizes of interactive features on story comprehension were, on average, close to zero. In line with multimedia learning theory, studies incorporating mini-games negatively affected story comprehension, while those featuring actions aligned with story protagonist’s actions positively supported comprehension. Hotspots were particularly common, but neither hotspots nor questions effectively supported comprehension, likely because both introduce pauses that disrupt the natural flow of story processing. Practice or Policy: Our findings highlight that interactive digital books have the potential to help children understand stories, but this potential is realized in only a small fraction of the digital books included in the research. We recommend conducting further research on books specifically designed to incorporate features aligned with children’s cognitive processing.
逐年被引趋势
关键指标
同类平均 = 1
同领域 · 同年份 · 同类型
Google Scholar 与 OpenAlex 的被引统计范围不同,数值存在差异属正常。
AI 辅助阅读
依据:摘要
可就本文提问;依据不足时会说明。
学术脉络
学科主题
社会科学Reading and Literacy Development
Visual and Cognitive Learning Processes · Child Development and Digital Technology
参考文献 60
此处列出前 3 条
引用本文 5
按被引量排序,此处列出前 3 条