Intersections of Fandom in the Age of Interactive Media
Kenon A. Brown, Andrew C. Billings, Breann Murphy, Luis Puesan
University of Alabama University of North Florida
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摘要与影响
This study focuses on comparing the uses sought and gratifications obtained when consuming media related to eSports and traditional sports; in doing so, relevant areas of overlap and distinction are ascertained. In all, more than 1,300 American eSports participants were queried as to their interest in both eSports and traditional sports fan/followership. Results revealed that eSports participants sought out media for both eSports and traditional sports for similar motivations, specifically social sport, fanship, and Schwabism. However, it is the magnitude of the motives that truly set eSports fans apart, with participants showing far more dedication and desire to engage with eSport content than in any other realm of the traditional sporting arena.
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学术脉络
学科主题
社会科学Digital Games and Media
Sports, Gender, and Society · Sports Analytics and Performance
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