Students’ Experiences and Perceptions on Using Gamifications within TESOL Classrooms in China
Meiqing Li, Yunbo Shang
Wenzhou-Kean University Heilongjiang International University
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摘要与影响
Traditional TESOL classes, which are teaching English as a foreign language in countries that do not have English as native language, often prefer a more teacher-cantered style of classroom management.Technology was not often integrated in TESOL classrooms.The field of technology-integrated TESOL education continues to change as new technologies are developed, and as research continues to demonstrate which teaching methods are most effective at promoting language acquisition.Gamification has positive effects on English language learners' motivation and vocabulary.English language learners expressed gamified lessons as their preferred technique.Thus, this study aimed to study English language learners in TESOL classrooms in China's experiences and opinions about gamification, in order to inform the field the necessities of integrating gamification in TESOL classroom in China.
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学术脉络
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社会科学Educational Games and Gamification
EFL/ESL Teaching and Learning · English Language Learning and Teaching
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