Cross-Cultural Perspectives on Gamification in Business Environments
João Farinha, Maria de Fátima Pina
ISLA Santarém - Instituto Politécnico
阅读操作
确认中在文库中上传 PDF 后可生成中文音频讲解。
摘要与影响
Gamification has become a widely adopted strategy in business environments, aimed at enhancing engagement, motivation, and performance. However, the design and reception of gamified systems are significantly influenced by cultural contexts. This paper explores cross-cultural perspectives on gamification in business, examining how cultural differences shape the development, implementation, and effectiveness of gamified strategies. Drawing on Hofstede's cultural dimensions theory and other cross-cultural frameworks, this research investigates how values, social norms, and motivational drivers vary across cultures and impact the adoption of gamification in diverse business settings. Through case studies and comparative analysis, the paper highlights key factors that should be considered in designing culturally sensitive gamification systems to optimize user engagement and organizational outcomes. The findings provide valuable insights for businesses aiming to implement gamification strategies in global and multicultural environments.
逐年被引趋势
关键指标
同类平均 = 1
同领域 · 同年份 · 同类型
Google Scholar 与 OpenAlex 的被引统计范围不同,数值存在差异属正常。
AI 辅助阅读
依据:摘要
可就本文提问;依据不足时会说明。
学术脉络
学科主题
社会科学Educational Games and Gamification
Digital Games and Media · Global and Cross-Cultural Management
参考文献 13
此处列出前 3 条
引用本文 6
按被引量排序,此处列出前 3 条